No. 084
Blazehowl
While it prefers raw meat, it always ends up eating well-done meat. This is due to its blistering claws, which it uses as its weapon—it simply doesn't realize its prey gets burned to a crisp.
Work Suitabilities
Kindling
Lv. 3
Lumbering
Lv. 2
Info
Size
L
Rarity
7
Genus
FourLegged
Element Type #1
Fire
Element Type #2
Food Amount
7
Max Full Stomach
475
Stats
HP
105
Stamina
100
Melee Attack
100
Shot Attack
110
Defense
80
Support
100
Craft Speed
100
Price
4040
Movement
Slow Walk Speed
90
Walk Speed
180
Run Speed
750
Ride Sprint Speed
900
Transportation Speed
465
Other
Full Stomach Decrease Rate
1
Capture Difficulty
1.0
Experience Ratio
1
Male Probability
50
Combination Rank
710
Hellflame Lion
Can be ridden. While fighting together, Grass Pals drop more items when defeated.
Ignis Blast
Power
30
Cool Time
2
Min Range
50
Max Range
5000
Element Type
Fire
Category
Shot
Effect #1
Burn
Value #1
50
Effect #2
Value #2
Hurls a ball of fire straight at an enemy.
Power Shot
Power
35
Cool Time
4
Min Range
600
Max Range
3000
Element Type
Neutral
Category
Shot
Effect #1
Value #1
Effect #2
Value #2
Charges energy into a focused blast.
Flare Arrow
Power
55
Cool Time
10
Min Range
500
Max Range
5000
Element Type
Fire
Category
Shot
Effect #1
Burn
Value #1
103
Effect #2
Value #2
Fires three flaming arrows in succession that home in on an enemy.
Ignis Breath
Power
70
Cool Time
15
Min Range
500
Max Range
1500
Element Type
Fire
Category
Shot
Effect #1
Burn
Value #1
100
Effect #2
Value #2
Shoots flames at an enemy, dealing continuous damage.
Ignis Rage
Power
120
Cool Time
40
Min Range
100
Max Range
1000
Element Type
Fire
Category
Shot
Effect #1
Burn
Value #1
100
Effect #2
Value #2
Energizes the surrounding ground, causing it to explode after a set amount of time.
Fire Ball
Power
150
Cool Time
55
Min Range
500
Max Range
9999
Element Type
Fire
Category
Shot
Effect #1
Burn
Value #1
100
Effect #2
Value #2
Creates a giant ball of flame and hurls it at an enemy. The ball explodes over a wide area upon impact.
Pal Blast
Power
150
Cool Time
55
Min Range
500
Max Range
1800
Element Type
Neutral
Category
Shot
Effect #1
Value #1
Effect #2
Value #2
Charges destructive energy before firing a high-powered beam forward across a wide area.