No. 048
Robinquill
A pal that is very similar to humans who hunt and live in the forests. It may prove to be a key for understanding what Pals are and how they diverged from humans so long ago.
Work Suitabilities
Gathering Level
Lv. 2
Handiwork
Lv. 2
Lumbering
Lv. 1
Medicine Production
Lv. 1
Planting
Lv. 1
Transporting
Lv. 2
Info
Size
M
Rarity
5
Genus
Humanoid
Element Type #1
Grass
Element Type #2
Food Amount
3
Max Full Stomach
225
Stats
HP
90
Stamina
100
Melee Attack
100
Shot Attack
105
Defense
80
Support
100
Craft Speed
100
Price
2050
Movement
Slow Walk Speed
100
Walk Speed
100
Run Speed
600
Ride Sprint Speed
750
Transportation Speed
400
Other
Full Stomach Decrease Rate
1
Capture Difficulty
1.0
Experience Ratio
1
Male Probability
50
Combination Rank
1020
Hawk Eye [A]
While fighting together, allows you to deal more damage to weak points.
Wind Cutter
Power
30
Cool Time
2
Min Range
500
Max Range
3000
Element Type
Grass
Category
Shot
Effect #1
IvyCling
Value #1
35
Effect #2
Value #2
Fires a high speed blade of wind that flies straight at an enemy.
Power Shot
Power
35
Cool Time
4
Min Range
600
Max Range
3000
Element Type
Neutral
Category
Shot
Effect #1
Value #1
Effect #2
Value #2
Charges energy into a focused blast.
Focus Shot
Power
65
Cool Time
9
Min Range
1000
Max Range
5000
Element Type
Grass
Category
Shot
Effect #1
IvyCling
Value #1
100
Effect #2
Value #2
Robinquill's exclusive skill. Takes aim while drawing its bow before loosing a powerful shot at an enemy.
Seed Mine
Power
65
Cool Time
13
Min Range
80
Max Range
9999
Element Type
Grass
Category
Shot
Effect #1
IvyCling
Value #1
100
Effect #2
Value #2
Launches a deadly seed. If it hits an enemy, the seed explodes.
Grass Tornado
Power
80
Cool Time
18
Min Range
700
Max Range
3000
Element Type
Grass
Category
Shot
Effect #1
IvyCling
Value #1
65
Effect #2
Value #2
Generates two tornadoes on either side before launching them at an enemy.
Spine Vine
Power
95
Cool Time
25
Min Range
500
Max Range
9999
Element Type
Grass
Category
Shot
Effect #1
IvyCling
Value #1
100
Effect #2
Value #2
Generates spiny thorns that chase an enemy along the ground, piercing them from below.
Solar Blast
Power
150
Cool Time
55
Min Range
500
Max Range
1800
Element Type
Grass
Category
Shot
Effect #1
IvyCling
Value #1
10
Effect #2
Value #2
Charges solar energy before blasting enemies with a powerful beam.