No. 007
Sparkit
During the dry season, this Pal is always on the verge of blowing a fuse. Sparks can fly with even the slightest provocation, even amongst allies.
Work Suitabilities
Generating Electricity
Lv. 1
Handiwork
Lv. 1
Transporting
Lv. 1
Info
Size
XS
Rarity
1
Genus
Humanoid
Element Type #1
Electric
Element Type #2
Food Amount
2
Max Full Stomach
150
Stats
HP
60
Stamina
100
Melee Attack
60
Shot Attack
75
Defense
70
Support
80
Craft Speed
100
Price
1030
Movement
Slow Walk Speed
40
Walk Speed
80
Run Speed
350
Ride Sprint Speed
500
Transportation Speed
270
Other
Full Stomach Decrease Rate
1
Capture Difficulty
1.1
Experience Ratio
1
Male Probability
50
Combination Rank
1410
Static Electricity
While in team, increases attack power of Electric Pals.
Spark Blast
Power
30
Cool Time
2
Min Range
500
Max Range
5000
Element Type
Electric
Category
Shot
Effect #1
Electrical
Value #1
100
Effect #2
Value #2
The user releases a lightning ball that expands outward in a forward, circular pattern.
Sand Blast
Power
40
Cool Time
4
Min Range
500
Max Range
3000
Element Type
Ground
Category
Shot
Effect #1
Muddy
Value #1
50
Effect #2
Value #2
Hurls sticky mud at an enemy.
Shockwave
Power
40
Cool Time
4
Min Range
0
Max Range
300
Element Type
Electric
Category
Shot
Effect #1
Electrical
Value #1
103
Effect #2
Value #2
Quickly discharges electricity, shocking those around it.
Electric Ball
Power
50
Cool Time
9
Min Range
500
Max Range
2500
Element Type
Electric
Category
Shot
Effect #1
Electrical
Value #1
50
Effect #2
Value #2
Fires an electric ball that slowly pursues an enemy.
Tri-Lightning
Power
90
Cool Time
22
Min Range
0
Max Range
9999
Element Type
Electric
Category
Shot
Effect #1
Electrical
Value #1
103
Effect #2
Value #2
Generates lightning that strikes an enemy three times from above.
Lightning Streak
Power
75
Cool Time
16
Min Range
500
Max Range
2000
Element Type
Electric
Category
Shot
Effect #1
Electrical
Value #1
100
Effect #2
Value #2
Generates a lightning bolt that moves forward in a line.
Lightning Bolt
Power
150
Cool Time
55
Min Range
500
Max Range
3000
Element Type
Electric
Category
Shot
Effect #1
Electrical
Value #1
100
Effect #2
Value #2
Charges electric energy before blasting enemies with a powerful shock.