No. 063
Lunaris
It can control those who carelessly stare into its eyes. Those seen with a en_text are in its mind, simply under its control.
Work Suitabilities
Gathering Level
Lv. 1
Handiwork
Lv. 3
Transporting
Lv. 1
Info
Size
M
Rarity
6
Genus
Humanoid
Element Type #1
Neutral
Element Type #2
Food Amount
2
Max Full Stomach
150
Stats
HP
90
Stamina
100
Melee Attack
80
Shot Attack
100
Defense
90
Support
100
Craft Speed
100
Price
1760
Movement
Slow Walk Speed
80
Walk Speed
130
Run Speed
500
Ride Sprint Speed
650
Transportation Speed
315
Other
Full Stomach Decrease Rate
1
Capture Difficulty
1.0
Experience Ratio
1
Male Probability
50
Combination Rank
1110
Antigravity
While in team, Lunaris manipulates gravity, increasing the player's max carrying capacity.
Air Cannon
Power
25
Cool Time
2
Min Range
500
Max Range
4000
Element Type
Neutral
Category
Shot
Effect #1
Value #1
Effect #2
Value #2
Quickly fires a burst of highly pressurized air.
Power Shot
Power
35
Cool Time
4
Min Range
600
Max Range
3000
Element Type
Neutral
Category
Shot
Effect #1
Value #1
Effect #2
Value #2
Charges energy into a focused blast.
Icicle Cutter
Power
55
Cool Time
10
Min Range
500
Max Range
4000
Element Type
Ice
Category
Shot
Effect #1
Freeze
Value #1
50
Effect #2
Value #2
Creates a crescent blade of ice and hurls it forward.
Plasma Tornado
Power
65
Cool Time
13
Min Range
500
Max Range
9999
Element Type
Electric
Category
Shot
Effect #1
Electrical
Value #1
100
Effect #2
Value #2
Creates two balls of electric energy that fire numerous bolts of lightning at enemies.
Power Bomb
Power
70
Cool Time
15
Min Range
1000
Max Range
9999
Element Type
Neutral
Category
Shot
Effect #1
Value #1
Effect #2
Value #2
Charges a massive amount of energy before firing a large destructive ball.
Blizzard Spike
Power
130
Cool Time
45
Min Range
1000
Max Range
9999
Element Type
Ice
Category
Shot
Effect #1
Freeze
Value #1
100
Effect #2
Value #2
Creates a giant lump of ice and hurls it at an enemy. It deals damage to those in the surrounding area upon impact.
Pal Blast
Power
150
Cool Time
55
Min Range
500
Max Range
1800
Element Type
Neutral
Category
Shot
Effect #1
Value #1
Effect #2
Value #2
Charges destructive energy before firing a high-powered beam forward across a wide area.